Research Levels
Logistics Speed +0%
Throwing Speed +0%
Device Production Speed +0%
Extractor Output +0%
Fuel Value +0%
Nutrient Value +0%
Shop Profit 100%
Shop Profit 100%
Shop Profit 100%
Shop Profit 100%
Changelog
December 21st 2025
Updates
- Fixed quicklime and a few other items costing too much (thanks lemon10)
- Use the "heat per copper" value from the options menu for heat calculations
- Fixed some recipe selector issues on the production planner
- Add total cost to production planner
- Fixed coke powder recipe (thanks sparr)
December 20th 2025
Updates
- Add URL-parsing to cauldron calculator for easier sharing
- Fix cauldron recipes with the same distance, such as 129 -> turquoise and black powder
- Fix some items not showing as potential inputs in the cauldron calculator
- Add clear selection button to cauldron calculator
- Fixed bug where nursery was not being fully used in production planner in some cases
- Added "-" and "+" buttons in the cauldron calculator to quickly change inputs
- Added crafting time and heat calculation to cauldron calculator
- Added wiki page
- Added options in the top left: dark mode, currency display, heat per copper, and default fertilizer
- Added recipe selection in the production planner for items with multiple recipes (BETA)
December 19th 2025
Updates
- Fix Research scaling after level 12
- Added cauldron value display to item selector on cauldron calculator
- Added url parameters to the production planner for easier sharing
- Made arrows up/down instead of left/right in the research bar to save horizontal space
- Fixed CSS styling on device/[device] page
- recipe/[recipe] page is now affected by research bonuses
- Fixed Philosopher's Stone not working in cauldron
- Fixed steel gear recipe (15sec -> 16 sec) - thanks Rai
- Paradox calculator now shows all items
- Fixed sulfuric acid recipe, Resonant Catalyst recipe, alchemy skill affecting alembic (thanks again Cryokinesis)
- Added "allow duplicate ingredients" checkbox on reverse lookup in cauldron calculator
- Fix fairy dust cost
- Fix silver ingot cost
- Added Fairy Tear recipe
- Fix extractor calculator calculation
December 18th 2025
Updates
- Added more details in relic page
- Production planner: Added fractional device counts, added byproducts
- Fixed formatting of numbers on some pages
- Fixed costs not being calculated if navigating directly to some pages
- Fixed issue where a refresh was needed to get updated factory efficiency value
- Added small up and down arrows on the research bar to allow values to be changed without bringing up the full dialog
- Fixed a bug where a heat-consuming device would have the wrong value if it was the last device in the chain
- Added a popup showing fuel consumption details when clicking on a fuel-consuming device in the production planner
- Added some details to the FAQ about heating devices in the production planner
- Fix item costs not showing in item page recipes
- Fix cauldron calculation and missing items (Thanks Chris and Cryokinesis)
December 17th 2025
Updates
- Added a timeout in the cauldron calc so that it will tell you if no recipes are found
- Fixed production planner for items with percentage output like steel ingot
- Added recipes for emerald and moonlit soap
- Reclassified logs and coal ore to both Raw Materials and Fuels
- Fixed fuel efficiency research not affecting production planner
- Removed link from banner since it wasn't working
- Fixed precision of number displays in recipes page
- Fix nav bar formatting
- Show upgrade bonus in fuel page
- Fix production planner fuel calculation (again)
- Improved Heating Calculator
- Alchemy skill now affects production planner
- Capitalized items and devices in production planner
December 16th 2025
Updates
- In production planner, added: fuel selector, fuel consumption, belt utilization, and production summary
- Added EXP calculator
- Removed Diamond calculator
- Add height value for Extractor Calculator
- Fixed limestone/stone icons (Thanks s1999118)
- Fixed Sol not having EXP value
- Added arcane processor and arcane shaper images
- Added moon tear recipe
- Fixed sidebar nav not showing all item categories
December 15th 2025
Updates
- Added the Cauldron Calculator
- Added icons to navigation menu
- Fixed recipe for growth potion (thanks Phlarekat)
- Fixed a number of other missing recipes and items
- Added EXP graph in Game Mechanics page
- Added coins to cauldron calc and fixed bug (thanks starfish)
December 14th 2025
Updates
- Update Herb Calculator to work with Early Access version
- Fixed upgrades menu to match Early Access version
- Changed how the cost calculation works, should be much faster now
- Updated the production planner to use fertilizer
- Updated the herb calculator to use the logistics research to cap the Max speed
- Updated heat calculations to use the research bonus
December 13th 2025
Updates
- Added daily profit calculator
- Added fertilizer option to production planner (WIP)
- Added many of the remaining items and recipes
- Updated to game version 0.4.0.3669 (updated fertilizer cost to use 1 plant ash instead of 2)
- Updated heating calculator to actually be useful
- Added "display currency as" in daily profit calculator
- Fixed some recipes and icons
December 12th 2025
Updates
- Fix building icons in production planner
- Update the /items/[category] pages to show useful data like nutrients for fertilizer, heat for fuels, and exp for relics
December 11th 2025
Updates
- Added items, devices, and recipes from Early Access version
- Added paradox calculator
- Switched to javascript, real-time cost calculation rather than python based pre-computed cost calculation
- Removed countdown timer
December 10th 2025
Updates
- Added global research levels
- Added better cost breakdown on individual item page
- Added production rates to recipes page
- Added "Number of Devices" input type to the production planner
December 9th 2025
Updates
- Fixed typo on Rotten log (Thanks Rama)
- Fixed bug in the production planner where lines were not drawn correctly
- Removed top navigation bar since it was a duplicate of the left nav bar
- Added extractor calculator to calculators page
- Fixed recipe display on device page
- Fixed all-items page losing CSS styling on re-sort
- Added copper per minute on inputs in the production planner
- Add nutrient per second data
- Add better item selector to the production planner
- Added real-time update of the lines connecting devices in production planner
December 6th 2025
Updates
- Added collapsible menus in the left nav bar
- Added external link icons
- Added Game Mechanics page
- Added Fuel efficiency calculator to the heat calculator page
- Minor visual improvements, navigation pane status persists
- Added extractor calculator
December 5th 2025
Updates
- Fixed Saturn costing clay instead of brick (thanks Cryokinesis)
- Fixed small gear recipe (thanks Johnson E)
- Updated herb calculator: included growth potion, added nutrient table
- Added Item costs to recipes in the item page
- Fixed costs for steel, coke, malachite, and a few others
December 4th 2025
Updates
- Added left nav bar navigation
- Added changelog
- Fixed bug in production planner where the raw resource amount was improperly calculated
- Updated item cost calculation
- Enabled moving of devices in the production planner by clicking and dragging